(event)
| 14 | } |
| 15 | |
| 16 | onEvent(event) { |
| 17 | if (event.type === "windowEvent") { |
| 18 | event = event.event; |
| 19 | if (event.type === "keyboardInput") { |
| 20 | const pressed = event.input.state === "pressed"; |
| 21 | |
| 22 | switch (event.input.keyCode) { |
| 23 | case 57416: // up |
| 24 | this.isForwardPressed = pressed; |
| 25 | break; |
| 26 | |
| 27 | case 57424: // down |
| 28 | this.isBackwardPressed = pressed; |
| 29 | break; |
| 30 | |
| 31 | case 57419: // left |
| 32 | this.isLeftPressed = pressed; |
| 33 | break; |
| 34 | |
| 35 | case 57421: // right |
| 36 | this.isRightPressed = pressed; |
| 37 | break; |
| 38 | } |
| 39 | } |
| 40 | } |
| 41 | } |
| 42 | |
| 43 | /** @param {Camera} camera */ |
| 44 | updateCamera(camera) { |
nothing calls this directly
no outgoing calls
no test coverage detected