| 3 | import { Vector3, Matrix4, PerspectiveFov, Deg } from "./extern/gmath.bundle.js"; |
| 4 | |
| 5 | export class CameraController { |
| 6 | speed = 0; |
| 7 | isLeftPressed = false; |
| 8 | isRightPressed = false; |
nothing calls this directly
no outgoing calls
no test coverage detected