(pointers: &mut Vec<Pointer>, pointer_id: i32, position: ClientPoint)
| 66 | } |
| 67 | |
| 68 | fn upsert_pointer(pointers: &mut Vec<Pointer>, pointer_id: i32, position: ClientPoint) { |
| 69 | if let Some(pointer) = pointers.iter_mut().find(|pointer| pointer.id == pointer_id) { |
| 70 | pointer.position = position; |
| 71 | } else { |
| 72 | pointers.push(Pointer { |
| 73 | id: pointer_id, |
| 74 | position, |
| 75 | }); |
| 76 | } |
| 77 | } |
| 78 | |
| 79 | fn update_pointer(pointer_id: i32, position: ClientPoint) { |
| 80 | if let Some(pointer) = POINTERS |
no outgoing calls