| 57 | } |
| 58 | |
| 59 | ITextureView* HnTask::GetRenderBufferTarget(pxr::HdRenderIndex& RenderIndex, const pxr::SdfPath& RenderBufferId) |
| 60 | { |
| 61 | VERIFY(!RenderBufferId.IsEmpty(), "Render buffer Id must not be empty"); |
| 62 | HnRenderBuffer* RenderBuffer = static_cast<HnRenderBuffer*>(RenderIndex.GetBprim(pxr::HdPrimTypeTokens->renderBuffer, RenderBufferId)); |
| 63 | if (RenderBuffer == nullptr) |
| 64 | { |
| 65 | UNEXPECTED("Render buffer Bprim is not set at Id ", RenderBufferId); |
| 66 | return nullptr; |
| 67 | } |
| 68 | |
| 69 | return RenderBuffer->GetTarget(); |
| 70 | } |
| 71 | |
| 72 | ITextureView* HnTask::GetRenderBufferTarget(pxr::HdRenderIndex& RenderIndex, pxr::HdTaskContext* TaskCtx, const pxr::TfToken& Name) const |
| 73 | { |