| 142 | } |
| 143 | |
| 144 | bool HnRenderBuffer::IsMultiSampled() const |
| 145 | { |
| 146 | return m_pTarget ? m_pTarget->GetTexture()->GetDesc().SampleCount > 1 : false; |
| 147 | } |
| 148 | |
| 149 | void* HnRenderBuffer::Map() |
| 150 | { |
nothing calls this directly
no outgoing calls
no test coverage detected