| 118 | } |
| 119 | |
| 120 | static std::string GetTextureShaderName(PBR_Renderer::TEXTURE_ATTRIB_ID Id) |
| 121 | { |
| 122 | return std::string{"g_"} + GetTextureAttribString(Id) + "Map"; |
| 123 | } |
| 124 | |
| 125 | static std::string GetTextureAttribIdString(PBR_Renderer::TEXTURE_ATTRIB_ID Id) |
| 126 | { |
no test coverage detected