flushes all controller information
| 416 | |
| 417 | // flushes all controller information |
| 418 | void gameWinController::flush() { |
| 419 | bool old_mse = m_MouseActive, old_joy = m_JoyActive; |
| 420 | |
| 421 | ddio_KeyFlush(); |
| 422 | ddio_MouseQueueFlush(); |
| 423 | |
| 424 | // does real flush |
| 425 | mask_controllers(false, false); |
| 426 | mask_controllers(old_joy, old_mse); |
| 427 | } |
| 428 | |
| 429 | bool gameWinController::get_packet(int id, ct_packet *packet, ct_format alt_format) { |
| 430 | float val = (float)0.0; |
nothing calls this directly
no test coverage detected