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hub / github.com/DescentDevelopers/Descent3 / GetLLSoundQuantity

Method GetLLSoundQuantity

sndlib/hlsoundlib.cpp:512–512  ·  view source on GitHub ↗

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510 }
511}
512int hlsSystem::GetLLSoundQuantity() { return n_lls_sounds; }
513// Start and clean-up after the sound library
514int hlsSystem::InitSoundLib(oeApplication *sos, char mixer_type, char quality, bool f_kill_sound_list) {
515 int status;

Callers 2

SaveGameSettingsFunction · 0.80
setupMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected