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/
github.com/DescentDevelopers/Descent3
/ CallEvent
Method
CallEvent
scripts/aigame4.cpp:424–424 ·
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Source
from the content-addressed store, hash-verified
422
BaseObjScript::~BaseObjScript() {}
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int16_t BaseObjScript::CallEvent(int event, tOSIRISEventInfo *data) { return CONTINUE_CHAIN | CONTINUE_DEFAULT; }
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//------------------
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// MercEndBoss class
Callers
1
CallInstanceEvent
Function · 0.45
Calls
6
Obj_Value
Function · 0.85
Obj_GetGunPos
Function · 0.85
qRandomValue
Function · 0.85
Obj_Create
Function · 0.85
Obj_SetCustomAnim
Function · 0.85
vm_VectorToMatrix
Function · 0.70
Tested by
no test coverage detected