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hub / github.com/DescentDevelopers/Descent3 / CallEvent

Method CallEvent

scripts/Mysterious_Isle.cpp:834–837  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

832BaseScript::~BaseScript() {}
833
834int16_t BaseScript::CallEvent(int event, tOSIRISEventInfo *data) {
835 mprintf(0, "BaseScript::CallEvent()\n");
836 return CONTINUE_CHAIN | CONTINUE_DEFAULT;
837}
838
839int16_t LevelScript_0000::CallEvent(int event, tOSIRISEventInfo *data) {
840 switch (event) {

Callers 1

CallInstanceEventFunction · 0.45

Calls 15

dfSaveFunction · 0.85
dfRestoreFunction · 0.85
dfInitFunction · 0.85
aUserVarSetFunction · 0.85
aSetLevelTimerFunction · 0.85
qRandomValueFunction · 0.85
aObjSaveHandleFunction · 0.85
qCustomGetIDFunction · 0.85
aObjHideFunction · 0.85
qObjSavedHandleFunction · 0.85
aAIGoalFollowPathSimpleFunction · 0.85

Tested by

no test coverage detected