| 1771 | #define SUPERTHIEF_MELEE_DIST 50.0f |
| 1772 | |
| 1773 | void SuperThief::SetMode(int me, char mode) { |
| 1774 | AI_SetType(me, AIT_AIS); |
| 1775 | |
| 1776 | switch (mode) { |
| 1777 | case SUPERTHIEF_WAIT: { |
| 1778 | } break; |
| 1779 | |
| 1780 | case SUPERTHIEF_INTRO: { |
| 1781 | } break; |
| 1782 | case SUPERTHIEF_RANGED: |
| 1783 | AI_SetType(me, AIT_EVADER1); |
| 1784 | break; |
| 1785 | case SUPERTHIEF_MELEE: |
| 1786 | AI_SetType(me, AIT_MELEE1); |
| 1787 | break; |
| 1788 | case SUPERTHIEF_DEATH: { |
| 1789 | int flags = AIF_DODGE; |
| 1790 | AI_Value(me, VF_CLEAR_FLAGS, AIV_I_FLAGS, &flags); |
| 1791 | |
| 1792 | flags = AIF_DISABLE_FIRING | AIF_DISABLE_MELEE; |
| 1793 | AI_Value(me, VF_SET_FLAGS, AIV_I_FLAGS, &flags); |
| 1794 | |
| 1795 | AI_AddGoal(me, AIG_GET_TO_OBJ, 1, 1.0f, -1, GF_ORIENT_TARGET | GF_KEEP_AT_COMPLETION, me); |
| 1796 | |
| 1797 | float temp = 0.0f; |
| 1798 | AI_Value(me, VF_SET, AIV_F_MAX_TURN_RATE, &temp); |
| 1799 | Obj_SetCustomAnim(me, 246.0f, 292.0f, 6.0f, 0, Sound_FindId("RbtThiefDeath"), -1); |
| 1800 | } break; |
| 1801 | } |
| 1802 | |
| 1803 | memory->time_till_fire_secondary = 1.0f + (float)rand() / (float)RAND_MAX; |
| 1804 | memory->mode = mode; |
| 1805 | memory->mode_time = 0.0f; |
| 1806 | } |
| 1807 | |
| 1808 | void SuperThief::SpewEverything(int me) { |
| 1809 | int i; |
nothing calls this directly
no test coverage detected