DMFCBase::SendChangeTeamRequest Sends a request to the server to change teams (Client Only)
| 332 | // |
| 333 | // Sends a request to the server to change teams (Client Only) |
| 334 | void DMFCBase::SendChangeTeamRequest(int newteam, bool spew_onrespawn) { |
| 335 | uint8_t data[MAX_GAME_DATA_SIZE]; |
| 336 | int count = 0; |
| 337 | |
| 338 | StartPacket(data, SPID_CHANGETEAM, &count); |
| 339 | |
| 340 | MultiAddByte((spew_onrespawn) ? 1 : 0, data, &count); |
| 341 | MultiAddByte(GetPlayerNum(), data, &count); |
| 342 | MultiAddByte((newteam == -1) ? 255 : newteam, data, &count); |
| 343 | |
| 344 | SendPacket(data, count, SP_SERVER); |
| 345 | } |
| 346 | |
| 347 | // DMFCBase::GetDMFCGameInfo |
| 348 | // |
no test coverage detected