DMFCBase::GetLocalRole Returns your role in the multiplayer game. The result returned will be either LR_SERVER or LR_CLIENT
| 1793 | // |
| 1794 | // Returns your role in the multiplayer game. The result returned will be either LR_SERVER or LR_CLIENT |
| 1795 | int DMFCBase::GetLocalRole(void) { return Netgame->local_role; } |
| 1796 | |
| 1797 | // DMFCBase::CheckPlayerNum |
| 1798 | // |
no outgoing calls
no test coverage detected