these functions suspend or resume any controller reading. this is really only useful for preemptive controller polling, but they should be used to activate and deactivate controller reading.
| 86 | // preemptive controller polling, but they should be used to activate and deactivate controller |
| 87 | // reading. |
| 88 | void lnxgameController::suspend() { m_Suspended = 1; } |
| 89 | void lnxgameController::resume() { |
| 90 | m_Suspended = 0; |
| 91 | m_frame_timer_ms = -1; |