| 1432 | } |
| 1433 | |
| 1434 | BOOL CWorldTexturesDialog::OnInitDialog() { |
| 1435 | CDialog::OnInitDialog(); |
| 1436 | CWnd::SetTimer(1, 100, NULL); |
| 1437 | |
| 1438 | int n = D3EditState.texdlg_texture; |
| 1439 | m_ambient_sound_combo.Init(GameTextures[n].sound); |
| 1440 | |
| 1441 | return TRUE; // return TRUE unless you set the focus to a control |
| 1442 | // EXCEPTION: OCX Property Pages should return FALSE |
| 1443 | } |
| 1444 | |
| 1445 | void CWorldTexturesDialog::OnTimer(UINT nIDEvent) { |
| 1446 |