| 588 | } |
| 589 | |
| 590 | void CWorldObjectsPlayerDialog::OnPshipNext() { |
| 591 | D3EditState.current_ship = GetNextShip(D3EditState.current_ship); |
| 592 | m_lod = 0; |
| 593 | UpdateDialog(); |
| 594 | } |
| 595 | |
| 596 | void CWorldObjectsPlayerDialog::OnPshipPrev() { |
| 597 | D3EditState.current_ship = GetPrevShip(D3EditState.current_ship); |
nothing calls this directly
no test coverage detected