| 601 | oeLnxApplication *app; |
| 602 | |
| 603 | void CTextureGrWnd::TexGrStartOpenGL() { |
| 604 | if (DoOpenGL) { |
| 605 | app = (oeLnxApplication *)Descent; |
| 606 | StateLimited = 1; |
| 607 | // TODO - hwnd from SDL windows |
| 608 | // save_wnd = (HWND)app->m_hWnd; |
| 609 | // app->m_hWnd = (HWnd)m_hWnd; |
| 610 | // rend_SetOpenGLWindowState (1,Descent,NULL); // LGT: not defined anymore |
| 611 | rend_ClearScreen(0); |
| 612 | StateLimited = 1; |
| 613 | UseMultitexture = 0; |
| 614 | NoLightmaps = false; |
| 615 | } |
| 616 | } |
| 617 | |
| 618 | void CTextureGrWnd::TexGrStopOpenGL() { |
| 619 | if (DoOpenGL) { |
nothing calls this directly
no test coverage detected