| 981 | } |
| 982 | |
| 983 | void CTerrainDialog::OnTerrRandomizeSky() { |
| 984 | SetupSky(Terrain_sky.radius, Terrain_sky.flags, 1); |
| 985 | TV_changed = 1; |
| 986 | } |
| 987 | |
| 988 | void CTerrainDialog::OnPaint() { |
| 989 | CPaintDC dc(this); // device context for painting |
nothing calls this directly
no test coverage detected