| 619 | } |
| 620 | |
| 621 | void CTerrainDialog::OnSkyNearer() { |
| 622 | |
| 623 | if (Terrain_sky.radius > 500) { |
| 624 | |
| 625 | SetupSky(Terrain_sky.radius - 500, Terrain_sky.flags); |
| 626 | TV_changed = 1; |
| 627 | } |
| 628 | } |
| 629 | |
| 630 | void CTerrainDialog::OnSkyFarther() { |
| 631 | SetupSky(Terrain_sky.radius + 500, Terrain_sky.flags); |
nothing calls this directly
no test coverage detected