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hub / github.com/DescentDevelopers/Descent3 / CheckOutLevels

Method CheckOutLevels

editor/ScriptLevelInterface.cpp:1905–2047  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

1903}
1904
1905bool CScriptLevelInterface::CheckOutLevels() {
1906 CCheckListBox *list = (CCheckListBox *)GetDlgItem(IDC_LIST_AVAILABLE);
1907 int listbox_size = list->GetCount();
1908 int list_size = 0;
1909 int i;
1910 for (i = 0; i < listbox_size; i++) {
1911 if (list->GetCheck(i)) {
1912 list_size++;
1913 }
1914 }
1915
1916 if (list_size == 0)
1917 return false;
1918 int *index_map = (int *)mem_malloc(list_size * sizeof(int));
1919 if (!index_map)
1920 return false;
1921
1922 int index = 0;
1923 for (i = 0; i < listbox_size; i++) {
1924 if (list->GetCheck(i)) {
1925 index_map[index] = i;
1926 index++;
1927 }
1928 }
1929
1930 if (!mng_MakeLocker()) {
1931 mem_free(index_map);
1932 return false;
1933 }
1934
1935 int j;
1936 bool changed = false;
1937 char buffer[_MAX_PATH + 200];
1938 char tempbuffer[_MAX_PATH];
1939 char savename[_MAX_PATH];
1940
1941 for (i = 0; i < list_size; i++) {
1942 index = index_map[i];
1943
1944 list->GetText(index, tempbuffer);
1945 strcpy(savename, tempbuffer);
1946 strcat(tempbuffer, ".d3l");
1947
1948 char t[256];
1949 sprintf(t, "Checking Out: %s", tempbuffer);
1950 SetStatus(t);
1951
1952 // this item is checked...we wish to checkin
1953 if (CheckOutGamefile(tempbuffer, false))
1954 changed = true;
1955
1956 bool script_also;
1957 script_also = false;
1958
1959 // ok the level has been checked in, see if there is a corresponding .cpp file
1960 strcpy(tempbuffer, savename);
1961 strcat(tempbuffer, ".cpp");
1962 for (j = 0; j < MAX_GAMEFILES; j++) {

Callers

nothing calls this directly

Calls 5

mng_MakeLockerFunction · 0.85
CheckOutGamefileFunction · 0.85
mng_FindTrackLockFunction · 0.85
mng_EraseLockerFunction · 0.85
GetTextMethod · 0.45

Tested by

no test coverage detected