ends current object movement
| 138 | |
| 139 | // ends current object movement |
| 140 | void ObjectMoveManager::End() { |
| 141 | //@@ SetCursor(hOldCursor); |
| 142 | //@@ ClipCursor(NULL); |
| 143 | m_DragState = 0; |
| 144 | Object_moved = 0; |
| 145 | World_changed = 1; |
| 146 | } |
| 147 | |
| 148 | #define ROTATE_SCALE (256.0f * 20.0f / ((obj->size < 10.0f) ? 10.0f : obj->size)) |
| 149 |