updates all visible windows.
| 445 | } |
| 446 | // updates all visible windows. |
| 447 | void ui_UpdateWindows() { |
| 448 | tUIWindowNode *wndnode = UIWindowList; |
| 449 | while (wndnode) { |
| 450 | if (wndnode->next == NULL) { |
| 451 | } |
| 452 | wndnode->wnd->Render(); |
| 453 | wndnode = wndnode->next; |
| 454 | } |
| 455 | } |
| 456 | // do cursor display and update |
| 457 | void ui_DoCursor() { |
| 458 | ui_StartDraw(0, 0, UI_screen_width, UI_screen_height); |