removes a window from ui list.
| 381 | } |
| 382 | // removes a window from ui list. |
| 383 | void ui_RemoveWindow(UIWindow *wnd) { |
| 384 | tUIWindowNode *node = UIWindowList; |
| 385 | bool found_wnd = false; |
| 386 | while (node) { |
| 387 | if (node->wnd == wnd) { |
| 388 | // we found a node. |
| 389 | if (node->prev) { |
| 390 | node->prev->next = node->next; |
| 391 | } |
| 392 | if (node->next) { |
| 393 | node->next->prev = node->prev; |
| 394 | } |
| 395 | if (node == UIWindowList) { |
| 396 | UIWindowList = NULL; |
| 397 | UIWindowList = node->next; |
| 398 | } |
| 399 | if (node == UIWindowTail) { |
| 400 | UIWindowTail = NULL; |
| 401 | UIWindowTail = node->prev; |
| 402 | } |
| 403 | delete node; |
| 404 | found_wnd = true; |
| 405 | break; |
| 406 | } |
| 407 | node = node->next; |
| 408 | } |
| 409 | ASSERT(found_wnd); |
| 410 | } |
| 411 | // Procedure to find which window should gain focus in the |
| 412 | // first check what window contains mouse pointer and save that window |
| 413 | // check if keystroke, |
no outgoing calls
no test coverage detected