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hub / github.com/DescentDevelopers/Descent3 / sound_render_start_frame

Function sound_render_start_frame

sndlib/sndrender.cpp:71–77  ·  view source on GitHub ↗

if this fails, renderer won't work, do emulation.

Source from the content-addressed store, hash-verified

69
70// if this fails, renderer won't work, do emulation.
71bool sound_render_start_frame() {
72 Geometry = Sound_system.m_ll_sound_ptr->GetGeometryInterface();
73 if (Geometry) {
74 Geometry->StartFrame();
75 }
76 return Geometry ? true : false;
77}
78
79// ends a frame
80void sound_render_end_frame() {

Callers 1

BeginSoundFrameMethod · 0.85

Calls 2

GetGeometryInterfaceMethod · 0.80
StartFrameMethod · 0.80

Tested by

no test coverage detected