if this fails, renderer won't work, do emulation.
| 69 | |
| 70 | // if this fails, renderer won't work, do emulation. |
| 71 | bool sound_render_start_frame() { |
| 72 | Geometry = Sound_system.m_ll_sound_ptr->GetGeometryInterface(); |
| 73 | if (Geometry) { |
| 74 | Geometry->StartFrame(); |
| 75 | } |
| 76 | return Geometry ? true : false; |
| 77 | } |
| 78 | |
| 79 | // ends a frame |
| 80 | void sound_render_end_frame() { |
no test coverage detected