=============== InitializeDLL() ===============
| 422 | // InitializeDLL() |
| 423 | // =============== |
| 424 | char STDCALL InitializeDLL(tOSIRISModuleInit *func_list) { |
| 425 | osicommon_Initialize((tOSIRISModuleInit *)func_list); |
| 426 | if (func_list->game_checksum != CHECKSUM) { |
| 427 | mprintf(0, "Game-Checksum FAIL!!! (%ul!=%ul)\n", func_list->game_checksum, CHECKSUM); |
| 428 | mprintf(0, "RECOMPILE YOUR SCRIPTS!!!\n"); |
| 429 | return 0; |
| 430 | } |
| 431 | |
| 432 | ClearGlobalActionCtrs(); |
| 433 | dfInit(); |
| 434 | InitMessageList(); |
| 435 | |
| 436 | // Build the filename of the message file |
| 437 | char filename[_MAX_PATH + 32]; |
| 438 | int lang_type; |
| 439 | if (func_list->script_identifier != NULL) { |
| 440 | _splitpath(func_list->script_identifier, NULL, NULL, filename, NULL); |
| 441 | lang_type = Game_GetLanguage(); |
| 442 | if (lang_type == LANGUAGE_FRENCH) |
| 443 | strcat(filename, "_FRN"); |
| 444 | else if (lang_type == LANGUAGE_GERMAN) |
| 445 | strcat(filename, "_GER"); |
| 446 | else if (lang_type == LANGUAGE_ITALIAN) |
| 447 | strcat(filename, "_ITN"); |
| 448 | else if (lang_type == LANGUAGE_SPANISH) |
| 449 | strcat(filename, "_SPN"); |
| 450 | strcat(filename, ".msg"); |
| 451 | } else { |
| 452 | strcpy(filename, "RudeAwakening.msg"); |
| 453 | lang_type = LANGUAGE_ENGLISH; |
| 454 | } |
| 455 | if (!ReadMessageFile(filename)) { |
| 456 | mprintf(0, "ERROR: Could not load message file - %s\n", filename); |
| 457 | } |
| 458 | |
| 459 | int j; |
| 460 | |
| 461 | // Do Door Index lookups |
| 462 | for (j = 0; j < NUM_DOOR_NAMES; j++) |
| 463 | Door_handles[j] = Scrpt_FindDoorName(Door_names[j]); |
| 464 | |
| 465 | // Do Object Index lookups |
| 466 | for (j = 0; j < NUM_OBJECT_NAMES; j++) |
| 467 | Object_handles[j] = Scrpt_FindObjectName(Object_names[j]); |
| 468 | |
| 469 | // Do Room Index lookups |
| 470 | for (j = 0; j < NUM_ROOM_NAMES; j++) |
| 471 | Room_indexes[j] = Scrpt_FindRoomName(Room_names[j]); |
| 472 | |
| 473 | // Do Trigger Index lookups |
| 474 | for (j = 0; j < NUM_TRIGGER_NAMES; j++) { |
| 475 | Trigger_indexes[j] = Scrpt_FindTriggerName(Trigger_names[j]); |
| 476 | Trigger_faces[j] = Scrpt_GetTriggerFace(Trigger_indexes[j]); |
| 477 | Trigger_rooms[j] = Scrpt_GetTriggerRoom(Trigger_indexes[j]); |
| 478 | } |
| 479 | |
| 480 | // Do Sound Index lookups |
| 481 | for (j = 0; j < NUM_SOUND_NAMES; j++) |
nothing calls this directly
no test coverage detected