=============== InitializeDLL() ===============
| 384 | // InitializeDLL() |
| 385 | // =============== |
| 386 | char STDCALL InitializeDLL(tOSIRISModuleInit *func_list) { |
| 387 | osicommon_Initialize((tOSIRISModuleInit *)func_list); |
| 388 | if (func_list->game_checksum != CHECKSUM) { |
| 389 | mprintf(0, "Game-Checksum FAIL!!! (%ul!=%ul)\n", func_list->game_checksum, CHECKSUM); |
| 390 | mprintf(0, "RECOMPILE YOUR SCRIPTS!!!\n"); |
| 391 | return 0; |
| 392 | } |
| 393 | |
| 394 | ClearGlobalActionCtrs(); |
| 395 | dfInit(); |
| 396 | InitMessageList(); |
| 397 | |
| 398 | // Build the filename of the message file |
| 399 | char filename[_MAX_PATH + 32]; |
| 400 | int lang_type; |
| 401 | if (func_list->script_identifier != NULL) { |
| 402 | _splitpath(func_list->script_identifier, NULL, NULL, filename, NULL); |
| 403 | lang_type = Game_GetLanguage(); |
| 404 | if (lang_type == LANGUAGE_FRENCH) |
| 405 | strcat(filename, "_FRN"); |
| 406 | else if (lang_type == LANGUAGE_GERMAN) |
| 407 | strcat(filename, "_GER"); |
| 408 | else if (lang_type == LANGUAGE_ITALIAN) |
| 409 | strcat(filename, "_ITN"); |
| 410 | else if (lang_type == LANGUAGE_SPANISH) |
| 411 | strcat(filename, "_SPN"); |
| 412 | strcat(filename, ".msg"); |
| 413 | } else { |
| 414 | strcpy(filename, "Geodomes.msg"); |
| 415 | lang_type = LANGUAGE_ENGLISH; |
| 416 | } |
| 417 | if (!ReadMessageFile(filename)) { |
| 418 | mprintf(0, "ERROR: Could not load message file - %s\n", filename); |
| 419 | } |
| 420 | |
| 421 | int j; |
| 422 | |
| 423 | // Do Door Index lookups |
| 424 | for (j = 0; j < NUM_DOOR_NAMES; j++) |
| 425 | Door_handles[j] = Scrpt_FindDoorName(Door_names[j]); |
| 426 | |
| 427 | // Do Object Index lookups |
| 428 | for (j = 0; j < NUM_OBJECT_NAMES; j++) |
| 429 | Object_handles[j] = Scrpt_FindObjectName(Object_names[j]); |
| 430 | |
| 431 | // Do Room Index lookups |
| 432 | for (j = 0; j < NUM_ROOM_NAMES; j++) |
| 433 | Room_indexes[j] = Scrpt_FindRoomName(Room_names[j]); |
| 434 | |
| 435 | // Do Trigger Index lookups |
| 436 | for (j = 0; j < NUM_TRIGGER_NAMES; j++) { |
| 437 | Trigger_indexes[j] = Scrpt_FindTriggerName(Trigger_names[j]); |
| 438 | Trigger_faces[j] = Scrpt_GetTriggerFace(Trigger_indexes[j]); |
| 439 | Trigger_rooms[j] = Scrpt_GetTriggerRoom(Trigger_indexes[j]); |
| 440 | } |
| 441 | |
| 442 | // Do Sound Index lookups |
| 443 | for (j = 0; j < NUM_SOUND_NAMES; j++) |
nothing calls this directly
no test coverage detected