MCPcopy Create free account
hub / github.com/DescentDevelopers/Descent3 / aAIGoalFollowPath

Function aAIGoalFollowPath

scripts/DallasFuncs.cpp:3669–3674  ·  view source on GitHub ↗

$$ACTION AI Send AI object [o:Object] on path [h:Path] between nodes [i:FirstNode] and [i:LastNode], starting at [i:StartNode]; Priority = [e:GoalPriority=3], Flags = [g:AIGoalFlags=4352:32706959], GoalID = [e:GoalID=-1] aAIGoalFollowPath Send AI object on path Instructs an AI object to follow a path Parameters: Object - the object who is send to the room Path - the path to follow FirstNode

Source from the content-addressed store, hash-verified

3667$$END
3668*/
3669void aAIGoalFollowPath(int objhandle, int pathid, int firstnode, int lastnode, int startnode, int slot, int flags,
3670 int goalid) {
3671 if (pathid != -1)
3672 AI_AddGoal(objhandle, AIG_FOLLOW_PATH, slot, DEFAULT_INFLUENCE, goalid, flags, pathid, firstnode, lastnode,
3673 startnode);
3674}
3675
3676/*
3677$$ACTION

Callers 9

CallEventMethod · 0.85
CallEventMethod · 0.85
CallEventMethod · 0.85
CallEventMethod · 0.85
CallEventMethod · 0.85
CallEventMethod · 0.85
CallEventMethod · 0.85
CallEventMethod · 0.85
CallEventMethod · 0.85

Calls

no outgoing calls

Tested by 1

CallEventMethod · 0.68