| 134 | } |
| 135 | |
| 136 | uint8_t g3_AddDeltaVec(g3Point *dest, g3Point *src, vector *deltav) { |
| 137 | dest->p3_vec = src->p3_vec + *deltav; |
| 138 | |
| 139 | dest->p3_flags = 0; // not projected |
| 140 | |
| 141 | return g3_CodePoint(dest); |
| 142 | } |
| 143 | |
| 144 | // calculate the depth of a point - returns the z coord of the rotated point |
| 145 | float g3_CalcPointDepth(vector *pnt) { |
nothing calls this directly
no test coverage detected