Clears the zbuffer for the screen
| 1763 | |
| 1764 | // Clears the zbuffer for the screen |
| 1765 | void rend_ResetCache(void) { |
| 1766 | mprintf(0, "Resetting texture cache!\n"); |
| 1767 | opengl_ResetCache(); |
| 1768 | } |
| 1769 | |
| 1770 | // Fills a rectangle on the display |
| 1771 | void rend_FillRect(ddgr_color color, int x1, int y1, int x2, int y2) { |
no test coverage detected