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hub / github.com/DescentDevelopers/Descent3 / rend_SetSoftwareParameters

Function rend_SetSoftwareParameters

renderer/HardwareBaseGPU.cpp:123–123  ·  view source on GitHub ↗

Sets where the software renderer should write to

Source from the content-addressed store, hash-verified

121
122// Sets where the software renderer should write to
123void rend_SetSoftwareParameters(float aspect, int width, int height, int pitch, uint8_t *framebuffer) {}
124
125// Sets the state of bilinear filtering for our textures
126void rend_SetFiltering(int8_t state) {

Callers 1

lockMethod · 0.50

Calls

no outgoing calls

Tested by

no test coverage detected