Fills in the passed in pointer with the current rendering state
| 412 | |
| 413 | // Fills in the passed in pointer with the current rendering state |
| 414 | void rend_GetRenderState(rendering_state *rstate) { memcpy(rstate, &gpu_state, sizeof(rendering_state)); } |
| 415 | |
| 416 | // Preuploads a texture to the video card |
| 417 | void rend_PreUploadTextureToCard(int handle, int map_type) {} |
no outgoing calls
no test coverage detected