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hub / github.com/DescentDevelopers/Descent3 / rend_GetRenderState

Function rend_GetRenderState

renderer/HardwareBaseGPU.cpp:414–414  ·  view source on GitHub ↗

Fills in the passed in pointer with the current rendering state

Source from the content-addressed store, hash-verified

412
413// Fills in the passed in pointer with the current rendering state
414void rend_GetRenderState(rendering_state *rstate) { memcpy(rstate, &gpu_state, sizeof(rendering_state)); }
415
416// Preuploads a texture to the video card
417void rend_PreUploadTextureToCard(int handle, int map_type) {}

Callers 4

DoMultiAllowedFunction · 0.50
MultiGameOptionsMenuFunction · 0.50
SetScreenModeFunction · 0.50
DoScreenshotFunction · 0.50

Calls

no outgoing calls

Tested by

no test coverage detected