Frees an uploaded texture from the video card
| 418 | |
| 419 | // Frees an uploaded texture from the video card |
| 420 | void rend_FreePreUploadedTexture(int handle, int map_type) {} |
| 421 | |
| 422 | // Returns 1 if there is mid video memory, 2 if there is low vid memory, or 0 if there is large vid memory |
| 423 | int rend_LowVidMem(void) { return 0; } |