| 149 | } |
| 150 | |
| 151 | void d3d_SetWBufferDepth(float dvWFar) { |
| 152 | HRESULT res; |
| 153 | D3DMATRIX matWorld; |
| 154 | D3DMATRIX matView; |
| 155 | D3DMATRIX matProj; |
| 156 | |
| 157 | d3d_SetD3DIdentity(&matWorld); |
| 158 | d3d_SetD3DIdentity(&matView); |
| 159 | d3d_SetD3DIdentity(&matProj); |
| 160 | |
| 161 | res = lpD3DDevice->SetTransform(D3DTRANSFORMSTATE_WORLD, &matWorld); |
| 162 | res = lpD3DDevice->SetTransform(D3DTRANSFORMSTATE_VIEW, &matView); |
| 163 | |
| 164 | matProj._43 = 0; |
| 165 | matProj._34 = 1; |
| 166 | matProj._44 = 1; |
| 167 | matProj._33 = 1 / (dvWFar - 1) + 1; |
| 168 | |
| 169 | res = lpD3DDevice->SetTransform(D3DTRANSFORMSTATE_PROJECTION, &matProj); |
| 170 | } |
| 171 | |
| 172 | // Get the capabilities of the Direct3D device |
| 173 | void d3d_GetCaps() { |
no test coverage detected