Returns the number of bits used in a mask
| 508 | |
| 509 | // Returns the number of bits used in a mask |
| 510 | WORD d3d_GetNumOfBits(DWORD dwMask) { |
| 511 | WORD wBits = 0; |
| 512 | while (dwMask) { |
| 513 | dwMask = dwMask & (dwMask - 1); |
| 514 | wBits++; |
| 515 | } |
| 516 | |
| 517 | return wBits; |
| 518 | } |
| 519 | |
| 520 | int d3d_GetTexClass(int handle, int map_type) { |
| 521 | int w, tex_class; |
no outgoing calls
no test coverage detected