| 97 | } |
| 98 | |
| 99 | bool IsFileInGameFile(char *filename) { |
| 100 | int i; |
| 101 | |
| 102 | for (i = 0; i < MAX_GAMEFILES; i++) { |
| 103 | if (Gamefiles[i].used) { |
| 104 | if (!stricmp(Gamefiles[i].name, filename)) { |
| 105 | return true; |
| 106 | } |
| 107 | } |
| 108 | } |
| 109 | return false; |
| 110 | } |
| 111 | |
| 112 | bool IsFileInDoorPage(char *filename) { |
| 113 | mngs_door_page doorpage; |