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hub / github.com/DescentDevelopers/Descent3 / CompileScript

Function CompileScript

editor/ObjCScript.cpp:261–290  ·  view source on GitHub ↗

Generates a program from a script

Source from the content-addressed store, hash-verified

259
260// Generates a program from a script
261bool CompileScript(tD3XProgram *program, char *script) {
262#if 0 // LGT: D3XReallocProgram undefined. Legacy scripting system?
263 int nscr, nstr, d3xlen;
264 char *strbuf; // string buffer grabbed from compile
265 tD3XInstruction *ins; // temporary holder for code
266 tD3XPMap *map; // temporary holder for map
267
268 if (!script) {
269 mprintf(1, "Unable to compile null script!\n");
270 return false;
271 }
272
273 if (program == NULL) {
274 mprintf(1, "You can't compile an uninitialized script!\n");
275 return false;
276 }
277
278 if(!osi_Compile(script, &d3xlen, &ins, &nscr, &map, &nstr, &strbuf)) {
279 mprintf(1, "Script failed to compile.\n");
280 return false;
281 }
282
283 D3XReallocProgram(program, d3xlen, nscr, nstr);
284 D3XLoadProgramFromComponents(program, ins, map, strbuf);
285
286 return true;
287#else
288 return false;
289#endif
290}
291
292void SaveScriptCode(const char *filename, tD3XProgram *program) {
293 CFILE *file;

Callers 1

OnEditScriptMethod · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected