| 2588 | OutrageMessageBox("There are %d named rooms.\n\nThe list has been written to the clipboard.", n); |
| 2589 | } |
| 2590 | |
| 2591 | void ListAllObjects() { |
| 2592 | void ListObjectsInAllLevels(); |
| 2593 | extern bool Stay_paused; |
| 2594 | |
| 2595 | if (OutrageMessageBox(MBOX_YESNO, "This will take a long time.\n\nAre you sure you want to continue?") != IDYES) |
| 2596 | return; |
| 2597 | |
| 2598 | theApp.pause(); |
| 2599 | Stay_paused = 1; |
| 2600 | SetFunctionMode(EDITOR_GAME_MODE); // keep LoadLevel() from bringing up messages |
| 2601 | ListObjectsInAllLevels(); |
| 2602 | SetFunctionMode(EDITOR_MODE); |
| 2603 | Stay_paused = 0; |
| 2604 | theApp.resume(); |
| 2605 | |
| 2606 | OutrageMessageBox("Object infomation written to clipboard."); |
| 2607 | } |
| 2608 | |
| 2609 | void FindBadDestroyedTextures() { |
nothing calls this directly
no test coverage detected