Add an insert to the edge list
| 804 | |
| 805 | // Add an insert to the edge list |
| 806 | void AddEdgeInsert(int v0, int v1, int new_v) { |
| 807 | Edge_inserts[Num_edge_inserts].v0 = v0; |
| 808 | Edge_inserts[Num_edge_inserts].v1 = v1; |
| 809 | Edge_inserts[Num_edge_inserts].new_v = new_v; |
| 810 | Num_edge_inserts++; |
| 811 | } |
| 812 | |
| 813 | // Clip a polygon against one edge of another polygon |
| 814 | // Fills inbuf and maybe outbuf with new polygons, and writes any new verts to the vertices array |