sets default orientation for object.
| 540 | |
| 541 | // sets default orientation for object. |
| 542 | void HObjectSetDefault() { |
| 543 | if (Cur_object_index != -1) { |
| 544 | int objnum = Cur_object_index; |
| 545 | |
| 546 | ObjSetOrient(&Objects[objnum], &Identity_matrix); |
| 547 | |
| 548 | World_changed = 1; |
| 549 | } |
| 550 | } |
| 551 | |
| 552 | // Move the object to in front of the viewer (where a new object would be placed) |
| 553 | void HObjectMoveToViewer(object *objp) { |
no test coverage detected