| 502 | void HObjectIncreaseBank() { RotateObject(Cur_object_index, 0, 0, Object_move_rotation); } |
| 503 | |
| 504 | void HObjectDecreaseBank() { RotateObject(Cur_object_index, 0, 0, -Object_move_rotation); } |
| 505 | |
| 506 | void HObjectIncreasePitch() { RotateObject(Cur_object_index, Object_move_rotation, 0, 0); } |
| 507 |