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hub / github.com/DescentDevelopers/Descent3 / ddio_GetWorkingDir

Function ddio_GetWorkingDir

ddio/winfile.cpp:160–160  ·  view source on GitHub ↗

retrieve the current working folder where file operation will occur.

Source from the content-addressed store, hash-verified

158
159// retrieve the current working folder where file operation will occur.
160void ddio_GetWorkingDir(char *path, int len) { GetCurrentDirectory(len, path); }
161
162bool ddio_SetWorkingDir(const char *path) { return (SetCurrentDirectory(path)) ? true : false; }
163

Callers 15

ddio_GetFullPathFunction · 0.70
mng_IsNetworkUpFunction · 0.50
FileDialogFunction · 0.50
SetInitialPathMethod · 0.50
OnOodscriptsMethod · 0.50
isdirectoryFunction · 0.50
OnSelchangeDirectoryMethod · 0.50
OnInitDialogMethod · 0.50
EditorToGameFunction · 0.50
UpdateGraphicsListboxFunction · 0.50

Calls

no outgoing calls

Tested by

no test coverage detected