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hub / github.com/DescentDevelopers/Descent3 / ddio_Close

Function ddio_Close

ddio/ddio.cpp:121–130  ·  view source on GitHub ↗

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119 return res;
120}
121void ddio_Close() {
122 if (DDIO_initialized) {
123 joy_Close();
124 ddio_MouseClose();
125 ddio_KeyClose();
126 ddio_InternalClose();
127 mprintf(0, "DDIO system closed.\n");
128 DDIO_initialized = false;
129 }
130}
131void ddio_Suspend() {
132 ddio_InternalKeySuspend();
133 ddio_InternalMouseSuspend();

Callers 4

WndProcMethod · 0.85
GameToEditorFunction · 0.85
EditorToGameFunction · 0.85
ShutdownD3Function · 0.85

Calls 4

joy_CloseFunction · 0.85
ddio_MouseCloseFunction · 0.85
ddio_KeyCloseFunction · 0.85
ddio_InternalCloseFunction · 0.85

Tested by

no test coverage detected