input: sf->name is optional. sf->w, sf->h, sf->bpp are mandatory sf->type and sf->flags are mandatory. output: sf->obj = surface object. sf->locks = 0 */
| 199 | sf->locks = 0 |
| 200 | */ |
| 201 | bool ddgr_dx_surf_Create(ddgr_surface *sf) { return true; } |
| 202 | |
| 203 | void ddgr_dx_surf_Destroy(ddgr_surface *sf) {} |
| 204 |