returns a bitmaps width (based on miplevel), else -1 if something is wrong
| 1109 | } |
| 1110 | // returns a bitmaps width (based on miplevel), else -1 if something is wrong |
| 1111 | int bm_w(int handle, int miplevel) { |
| 1112 | int w; |
| 1113 | if (!GameBitmaps[handle].used) { |
| 1114 | Int3(); |
| 1115 | return -1; |
| 1116 | } |
| 1117 | if (GameBitmaps[handle].flags & BF_NOT_RESIDENT) |
| 1118 | if (!bm_MakeBitmapResident(handle)) |
| 1119 | return 0; |
| 1120 | if (!(GameBitmaps[handle].flags & BF_MIPMAPPED)) |
| 1121 | miplevel = 0; |
| 1122 | w = GameBitmaps[handle].width; |
| 1123 | w >>= miplevel; |
| 1124 | return (w); |
| 1125 | } |
| 1126 | // returns a bitmaps height (based on miplevel), else -1 if something is wrong |
| 1127 | int bm_h(int handle, int miplevel) { |
| 1128 | int h; |
no test coverage detected