| 121 | } |
| 122 | |
| 123 | void PlayVoice(char *filename, int flags) { |
| 124 | #ifdef DEMO |
| 125 | return; |
| 126 | #endif |
| 127 | if ((!PlayPowerupVoice) && (flags & VF_POWERUP) && (!(flags & VF_FORCE))) |
| 128 | return; |
| 129 | if ((CurrentVoiceHandle.inuse) && (flags & VF_INTERUPT)) { |
| 130 | StopVoice(); |
| 131 | vq.Clear(); |
| 132 | } |
| 133 | vq.AddVoice(filename, flags); |
| 134 | } |
| 135 | |
| 136 | void StartVoice(char *filename, int flags) { |
| 137 | #ifdef DEMO |