Kills all the effects that are dead
| 778 | |
| 779 | // Kills all the effects that are dead |
| 780 | void VisEffectDeleteDead() { |
| 781 | int i; |
| 782 | for (i = 0; i < NumVisDead; i++) { |
| 783 | VisEffectDelete(VisDeadList[i]); |
| 784 | } |
| 785 | |
| 786 | NumVisDead = 0; |
| 787 | } |
| 788 | |
| 789 | // remove viseffect from the world |
| 790 | void VisEffectDelete(int visnum) { |
no test coverage detected