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hub / github.com/DescentDevelopers/Descent3 / VisEffectDeleteDead

Function VisEffectDeleteDead

Descent3/viseffect.cpp:780–787  ·  view source on GitHub ↗

Kills all the effects that are dead

Source from the content-addressed store, hash-verified

778
779// Kills all the effects that are dead
780void VisEffectDeleteDead() {
781 int i;
782 for (i = 0; i < NumVisDead; i++) {
783 VisEffectDelete(VisDeadList[i]);
784 }
785
786 NumVisDead = 0;
787}
788
789// remove viseffect from the world
790void VisEffectDelete(int visnum) {

Callers 1

ObjDeleteDeadFunction · 0.85

Calls 1

VisEffectDeleteFunction · 0.85

Tested by

no test coverage detected