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hub / github.com/DescentDevelopers/Descent3 / ResetLightGlows

Function ResetLightGlows

Descent3/render.cpp:3513–3518  ·  view source on GitHub ↗

Simply sets the number of glows to zero

Source from the content-addressed store, hash-verified

3511}
3512// Simply sets the number of glows to zero
3513void ResetLightGlows() {
3514 Num_glows = 0;
3515 for (int i = 0; i < MAX_LIGHT_GLOWS; i++) {
3516 LightGlows[i].flags = 0;
3517 }
3518}
3519// Renders all the lights glows for this frame
3520void RenderLightGlows() {
3521 if (!UseHardware)

Callers 2

StartLevelFunction · 0.85
LoadLevelFunction · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected