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hub / github.com/DescentDevelopers/Descent3 / RenderBlankScreen

Function RenderBlankScreen

Descent3/render.cpp:3792–3792  ·  view source on GitHub ↗

RenderBlankScreen Renders a blank screen, to be used for UI callbacks to prevent Hall of mirrors with mouse cursor

Source from the content-addressed store, hash-verified

3790// RenderBlankScreen
3791// Renders a blank screen, to be used for UI callbacks to prevent Hall of mirrors with mouse cursor
3792void RenderBlankScreen(void) { rend_ClearScreen(GR_BLACK); }
3793#ifdef EDITOR
3794// Finds what room & face is visible at a given screen x & y
3795// Everything must be set up just like for RenderMineRoom(), and presumably is the same as

Callers

nothing calls this directly

Calls 1

rend_ClearScreenFunction · 0.50

Tested by

no test coverage detected