| 3393 | } |
| 3394 | |
| 3395 | void ObjSetAnimUpdate(uint16_t objnum, custom_anim *multi_anim_info) { |
| 3396 | object *obj = &Objects[objnum]; |
| 3397 | polyobj_info *pm; |
| 3398 | |
| 3399 | if ((objnum >= 0) && (obj->type != OBJ_NONE) && (obj->type != OBJ_WEAPON) && (obj->flags & OF_POLYGON_OBJECT)) { |
| 3400 | pm = &obj->rtype.pobj_info; |
| 3401 | pm->multi_anim_info = *multi_anim_info; |
| 3402 | |
| 3403 | // Make sure we mark it as current and |
| 3404 | pm->multi_anim_info.flags |= FMA_VALID; |
| 3405 | pm->multi_anim_info.flags &= ~FMA_CURRENT; |
| 3406 | } |
| 3407 | } |
| 3408 | |
| 3409 | void ObjGetTurretUpdate(uint16_t objnum, multi_turret *multi_turret_info) { |
| 3410 | object *obj = &Objects[objnum]; |
no outgoing calls
no test coverage detected