Check passed-through faces for triggers, etc.
| 2599 | |
| 2600 | // Check passed-through faces for triggers, etc. |
| 2601 | void ObjCheckTriggers(object *objp) { |
| 2602 | for (int i = 0; i < Fvi_num_recorded_faces; i++) { |
| 2603 | int roomnum = Fvi_recorded_faces[i].room_index; |
| 2604 | int facenum = Fvi_recorded_faces[i].face_index; |
| 2605 | |
| 2606 | CheckTrigger(roomnum, facenum, objp, TT_PASS_THROUGH); |
| 2607 | } |
| 2608 | } |
| 2609 | |
| 2610 | #ifdef _DEBUG |
| 2611 | void debug_check_terrain_objects() { |
no test coverage detected